Применение информационных технологий в социально-экономических системах при разработке обучающей игры, включающей тестирование и систему оценивания
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Научный журнал Моделирование, оптимизация и информационные технологииThe scientific journal Modeling, Optimization and Information Technology
Online media
issn 2310-6018

The use of information technology in socio-economic systems in the development of an educational game, including testing and an assessment system

Filippova L.B.   Filippov R.A.   Telyuchenkova J.A.   Sazonova A.S.   Kuzmenko A.A.  

UDC 004.046
DOI: 10.26102/2310-6018/2020.31.4.032

  • Abstract
  • List of references
  • About authors

This article discusses the relevance of developing educational mechanisms in the learning process and in the game. The main stages of the game, the types of quests, player control features are considered. The main scripts and objects that help to assimilate the material are analyzed. An attached scheme for the interaction of game objects and game characters. Reasonable time limits for one test task are given, as well as the main parameters for obtaining the final grade based on the results of B_total. Based on the assessment system, an algorithm is proposed for the student knowledge assessment system, fixing the main stages of the testing system. Based on the algorithm, an educational game is proposed with the aim of setting out historical references about ancient Ireland and testing the player’s knowledge with the help of implemented game mechanics. In addition, various approaches to assessing effectiveness are considered, and in the case of the introduction of an educational game in an educational institution, the following factors are taken into account: increased involvement, time for mastering the material, and information assimilation. At the end of the article, a conclusion is drawn on the effectiveness of the use of educational games.

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Filippova Ludmila Borisovna
Candidate of Technical Sciences, Associate Professor
Email: libv88@mail.ru

Bryansk State Technical University

Bryansk, Russian Federation

Filippov Rodion Alekseevich
Candidate of Technical Sciences, Associate Professor
Email: redfil@mail.ru

Bryansk State Technical University, Bryansk

Bryansk, Russian Federation

Telyuchenkova Julia Alexandrovna

Email: izumitasitagava@gmail.com

Bryansk State Technical University

Bryansk, Russian Federation

Sazonova Anna Sergeevna
Candidate of Technical Sciences, Associate Professor
Email: asazonova@list.ru

Bryansk State Technical University

Bryansk, Russian Federation

Kuzmenko Alexander Anatol'evich
Candidate of Biological Sciences
Email: alex-rf-32@yandex.ru

Bryansk State Technical University

Bryansk, Russian Federation

Keywords: assessment, assessment, mathematical model, algorithm, game mechanics in training, game creation

For citation: Filippova L.B. Filippov R.A. Telyuchenkova J.A. Sazonova A.S. Kuzmenko A.A. The use of information technology in socio-economic systems in the development of an educational game, including testing and an assessment system. Modeling, Optimization and Information Technology. 2020;8(4). Available from: https://moitvivt.ru/ru/journal/pdf?id=878 DOI: 10.26102/2310-6018/2020.31.4.032 (In Russ).

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